Reviving a much-loved series can be a gamble. Stick too close to the original, and the project can feel like a retread. On the other hand, reinventing it completely can alienate stalwart supporters. Over a decade after the last chapter of Square Enix’s Norse-themed JRPG series, Valkyrie Elysium departs from its predecessors’ turn-based roots in favor of a new action-heavy, hack-and-slash direction. In that transition, Elysium has established a fun and flashy combat system but sacrifices part of what made the original PlayStation game memorable: a focus on the characters and worldbuilding.
In many ways, Valkyrie Elysium feels like a Square Enix take on Falcom’s Ys RPG series rather than a return to Valkyrie Profile’s original PlayStation-era DNA...
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