In the 1980s, 16-time world champion Ric Flair popularized the expression, “To be The Man, you gotta beat The Man.” In professional wrestling games, “The Man” has been the WWE 2K franchise, existing completely unchallenged for the better part of a decade. Newcomer AEW Fight Forever’s challenge does not change the balance of power, but its audacity to try by leaning into arcadey design ideas from yesteryear and embracing a pick-up-and-play philosophy should be praised. It’s the noticeable lack of genre-standard features, an underwhelming single-player campaign, and a smattering of mechanical bugaboos that take the legs out from under it. This fighter isn’t ready for the main event just yet.
In the style department, Fight Forever comes out swinging with cartoony character mode...
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