The Entropy Centre Review

There’s nothing quite like the feeling you get in a puzzle game when you look at the big picture and the solution to the whole stage comes to you all at once. And the clever challenges in The Entropy Centre provided me with a regular supply of those “Eureka!” moments. Its time-bending, first-person brain teasers weren’t usually as challenging as I might have liked, but finding the solutions was always satisfying regardless. And it all comes wrapped in a fairly compelling, bittersweet story, too.

Let’s get one thing out of the way immediately: yes, this game is a lot like Valve’s Portal series. You wake up in a suspiciously abandoned corporate complex. You find a weird science gun for solving physics puzzles that involve placing cubes on switches...

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Resident Evil Re:Verse Review

Who would win in a fight? Chris “The Boulder” Redfield or Leon “The Hair” S. Kennedy? Could Hunk take Ada Wong? What would happen if Claire Redfield fought Jill Valentine? What if one of them could transform into a Tyrant when they died? Those are the kinds of questions that Resident Evil Re:Verse seems to exist to answer in the form of a third-person deathmatch shooter that’s launched as a free bonus for owners of Resident Evil Village. It definitely has its moments, thanks in large part to its surprising death mechanic that transforms heroes into iconic monsters. The most frustrating part is how unfinished it feels, with the precious little content it has suffering from some noticeable balance problems and some bad monetization habits.

The concept is simple: choose from one of ...

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God of War Ragnarok Review

How do you follow up on one of the greatest video games of all time? Sony Santa Monica finds itself in a situation not dissimilar to when Francis Ford Coppola created the sequel to his mob movie masterpiece, The Godfather. Like part two of the Corleone story, God of War Ragnarok puts a fierce, younger member of the family directly under the microscope. In doing so it manages to reach the heights of its predecessor and, in some ways, even tower above it. The writing, performances, and music are each exceptional, bringing this expansive Norse tapestry to life – but even as it holds your heart in one hand with its elegantly told story it’s crunching bones in the other with fantastically ferocious combat...

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God of War: Ragnarok Performance Analysis

Sony Santa Monica returns with a second serving of God of War, and this time around we have the new generation of consoles entering the mix. The PlayStation 5 is significantly more powerful than the PS4 and PS4 Pro, which is reflected in the modes and outputs available. Right from loading you are asked to choose between Favor Resolution or Favor Performance, with the former offering the highest pixel quality and the latter offering higher frame rates. A third toggle is also available that turns a High Frame Rate mode on or off for each. Either way, these are big leaps over last generation.

Raised in Hell, Made in Heaven

The core assets, character models, materials, particle and visual effects, and animations are close to identical no matter which platform you play on...

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WRC Generations Review

With the WRC license Scandinavian flicking itself to EA in 2023, WRC Generations may represent the last official effort developed by KT Racing for now – and the studio has certainly shot the works at it. The culmination of a seven-year stint on the series, WRC Generations combines gorgeous effects and great handling with the most generous selection of rally stages I’ve seen anywhere, and the result is the best and most laudably comprehensive rally game of KT’s tenure. That said, last year’s WRC 10 held that title previously, and most of Generations’ improvements relative to it are otherwise largely iterative.

WRC Generations features a massive 21 rally locations, including all 13 of the events from this year’s official championship, plus a further eight bonus rallies – those are ...

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Mount & Blade 2: Bannerlord Review

The claustrophobic press of frenzied melee, whistling of missiles, and thunderous charge of cavalry are often represented in games, but rarely so personally as in the Mount & Blade series. It’s not often I get the feeling I’m experiencing what must’ve been the needs of a commander at eye-level on the field trying to maneuver his forces, or being forced to desperately scramble among bodies for a quiver of arrows or fresh shield. This is the appeal of Mount & Blade 2: Bannerlord, and it outweighs all of the holes, bugs, and underwhelming strategy and roleplaying mechanics you have to wade through to get here. When you reach the battlefield, this low-fantasy medieval simulation is unmatched.

Bannerlord drops you into the shoes of a capable, temporarily impoverished wannabe in a sandbox...

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The Valiant Review

One part small-scale, isometric sword-and-shield skirmishing and one part continent-spanning treasure hunt for a powerful religious artefact, The Valiant is a medieval squad-based RTS that’s as much clicking as it is conquering. If you microwaved your copies Kingdom of Heaven and Indiana Jones and The Last Crusade and made a scented candle out of the molten goop you might get a whiff of what developer Kite Games is going for here. However, while the result is a competent strategy game overall, it’s also a bit repetitive and shallow – and subsequently not quite as fun as that previous fusion sounds.

An adequate way to quickly describe The Valiant might be as a 13th century Company of Heroes. A more accurate parallel, however, might be 2018’s Ancestor’s Legacy thanks to its broadly...

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Check out my latest Live Stream: Lara Croft Go

My YouTube Channel: Red Dog Fun

Lara Croft Go

Lara Croft Go is a turn-based puzzle video game in the Tomb Raider series. The player moves Lara Croft as a puzzle piece through a board game while avoiding obstacles and manipulating the environment. The developers distilled major series motifs, such as boulder-chases and reaction-based gameplay, to suit Lara Croft Go's time-independent gameplay. Square Enix Montréal developed the game as a spiritual successor to its 2014 Hitman Go, based on another Square Enix Europe franchise. The company released Lara Croft Go in August 2015 for Android, iOS, Windows, and Windows Phone devices. Versions for PlayStation 4, PlayStation Vita[1] and Steam were released in December 2016. The game received generally favorable reviews...

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Check out my latest Live Stream: Lara Croft Go

My YouTube Channel: Red Dog Fun

Lara Croft Go


Lara Croft Go is a turn-based puzzle video game in the Tomb Raider series. The player moves Lara Croft as a puzzle piece through a board game while avoiding obstacles and manipulating the environment. The developers distilled major series motifs, such as boulder-chases and reaction-based gameplay, to suit Lara Croft Go's time-independent gameplay. Square Enix Montréal developed the game as a spiritual successor to its 2014 Hitman Go, based on another Square Enix Europe franchise. The company released Lara Croft Go in August 2015 for Android, iOS, Windows, and Windows Phone devices. Versions for PlayStation 4, PlayStation Vita[1] and Steam were released in December 2016. The game received generally favorable reviews...

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Star Ocean: The Divine Force Review

Six years after Star Ocean: Integrity and Faithlessness disappointed fans of the sci-fi JRPG series like me, Star Ocean: The Divine Force feels like a long-awaited return to form in many ways. Its revamped combat is a lot of fun, breathing fresh life into a system that certainly benefits by evolving with the times a bit. Other areas do stagnate, unfortunately, like its lackluster visuals and horrid user interface. But a respectable story full of likable characters makes this a sequel I’m still very happy to have sailed through the stars of.

The Divine Force tells a standalone story that isn’t directly connected to any other Star Ocean games, but it does contain quite a few references to past events and characters that were rewarding to catch as a series veteran...

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