My desire for a new Pikmin game is borderline rabid, so I got very excited when I saw that Tinykin’s army of adorable followers might potentially fill the sprout-shaped void in my heart. But while its simple environmental puzzles may not have entirely sated that craving, its joyous world and extremely satisfying platforming unexpectedly fed a different hunger. Tinykin feels more like a modern evolution of the N64-era 3D platformer formula than most other attempts I’ve played, and its laidback exploration and collectible hunting was an absolute delight from start to finish.
You control a space explorer named Milodane as you wander your way through a fairly regular two-story home – of course, doing so is made decidedly irregular by the fact that you’re the size of a bug...
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